Tuesday, June 8, 2010

Reflection of Design Process

I was really happy how well my level came out at the end of the semester, my tree assets blended in really well in the level. This design blog and the questions in which we had to answer for it, made it much easier to brain storm and come up with ideas to improve my level. In the future i could do so much more with my level nut for how it is now i am satsified with it,

One thing i would change is:

More detail is my assets, if i put some extra effort in some of my assets like bump mapping them etc it would increase the over all look of my level.

In the process of building the terrain, at the start my level was to flat and bare which made my level seem really boring. So with some advice i made my level more hilly and blended in paths to make it look like a community of people lived in the area.

Wednesday, June 2, 2010

Level Characters

Munuss(Main Character)
Appearance:
Characteristics: Kind, Angers slowly, Sarcastic, Easy going, Strong Hearted.

Hakoo(Village Chief)
Appearence: Muscular, Old
Characteristics: Serious, Proud.

Natertain(Chiefs Son)
Appearence: Young
Characteristics: Hesintint, Shy

Tuesday, June 1, 2010

Interactions


Here is a layout of interactions in my level i will describe what happens in each one.

Interaction 1: Player meets village chief, and player sets out on quest to find chiefs son.

Interaction 3 (spose to be interaction 2): Player sees a fallen warrior previously sent to return chiefs son, and picks up his weapon (first weapon gained)

Interaction 4: You location son but he is being attacked, you must protect him, kill the beast then return to chief.

Interaction 5: Meet back with chief and are grants you access to the earth stone needed to go to next level.

Interaction 6: Obtain Earth Stone from Alter.

Interaction 7: Activate Earth gate and enter next level.

Game Target Audience, Genre, Platform.

The target audience i am aiming for is 15 year old +, because i would have some violence and bad lanuguae.

The genre of the game would be a thrid person shooter.

And the platform would be for xbox.

Game title is "Brave New World" as said on the menu concept

My Start Screen Idea


This is a concept i have designed for my start screen, the background image is from stargate but it shows how i would design it. i only have one button on the screen but when you select it, it will give you the option to to start a new game, load, options and settings.

Brave New World is the game of my game.

Monday, May 31, 2010

My level Screens












Here are a few screenshots of my game level



Tuesday, May 25, 2010

My Interface


Here is a pic i put together to show show i would set out my interface and layout for a suitible way to give the user good feed back and not taking them away from the game.

i have used a few clippings from some game screen shots to show how i want it laided out.
(Halo 3, James Cameron's Avatar the Game)

I have marked out the uses for the hud interface.